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Showing posts with label Ideas. Show all posts
Showing posts with label Ideas. Show all posts

Wednesday, September 14, 2016

What has changed since the last time we were here? d30 Table!

I have a bunch of tables and generators, but it's all in Portuguese on my Brazilian blog Pontos de Experiência. I am mainly working on my Adventurers of the Lost World setting book, but I will eventually translate some of my stuff in English to post here, which is exactly what this post is about today.

When running my games I always want to give the feeling of a world in constant motion and change. The characters can start in a settlement, go on an adventure and when they come back, something must have happened. The world continues without them, and they have to notice it somehow. This will give them the impression that the campaign world is real, even when they are not around!

To aid me in this task, I came up with this simple d30 table. It gives you a general idea you can interpret and create more elaborate events in pretty much any kind of settlement. So, whenever you feel like enough time has passed and some sort of change should happen to a place in your campaign world, roll on the table below and adjust the result to the settlement in question!

Tuesday, May 10, 2016

My Games at GENCON 2016 and some thoughts on 1930s Fantasy Pulp DCC!

Peter Mullen's artwork showing a
convention of extraplanar monsters
I live in far of Brazil, in a land almost without gaming conventions. GENCON to me, when I went in 2014, was something completely out of my world. I went crazy last year when I couldn't be there. This year I decided to go again and have my shots at judging some tables with the Goodman Games crew. I signed up for 5 games! 4 of those are Dungeon Crawl Classics games, half with published modules adventures, and half of them with adventures of my own making. The last game is going to be a Jim Wampler's adventure for Metamorphosis alpha.

Below you will find the link to the specific events on GENCON website and a brief description of each game.

DCC RPG – The Ball of Lost Souls - Thursday from 9am to 1pm.
This is a level 2 Dungeon Crawl Classics RPG adventure for 5 – 7 characters set in a sword and sorcery setting written by me and that is in the process of being published (well, that's what I hope). The idea is that a group of adventures end up in the ruins of an  old palace, where a people of sorcerers lived, in search of treasure and other valuable things. However, what they find inside the ruins will affect their own existence. The blurb for GENCON is this one:

In search for lost treasures and knowledge rumored to be buried beneath the ruins of an ancient mansion in the Old City, a group of adventures find themselves sent back in time to the very night hell broke lose on earth and demons captured the souls of hundreds of mortals. Will the PCs share the same fate as those in the mansion centuries ago? Or will they find a way to stop the madness and escape their fates?