Howerver, it might be interesting to consider their reasons, and it might help deciding how they act and what class they follow if they survive the funnel. The following table was created with that in mind but can also be used to determine the motivations of other NPCs encountered by the party while they are adventuring. With a little effort, this could be used as a general motivation table for NPCs in almost any situation. Why is the Thieve's Guild Leader doing this? Roll on the table and interpret the result accordingly!
D%
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Character Motivation
|
01
|
Follow his family tradition, since all his
ancestors followed the same path.
|
02
|
Run away from his family's obligations.
|
03
|
Be like a folk hero he heard about when he
was a child.
|
04
|
See the lands he dreams about when sleeping.
|
05
|
Run away from his dark past.
|
06
|
Escape from the punishment of a crime he did
not commit.
|
07
|
To prove his parents wrong.
|
08
|
To challenge society conventions.
|
09
|
Finish his ritual of passage.
|
10
|
Recover a lost family heirloom.
|
11
|
Find his missing brother.
|
12
|
Prove to all the people in his local town he
is not as useless as they think.
|
13
|
Find the lost home of his ancestors.
|
14
|
Have a glorious death.
|
15
|
Prove the prophecy about his future wrong.
|
16
|
Make the prophecy about his future happen.
|
17
|
Do what is expected of him.
|
18
|
Find the other half of the map his father
gave him.
|
19
|
Find the truth about what happened to his
parents.
|
20
|
Find the bandits who attacked his home town.
|
21
|
Carry out his masters orders.
|
22
|
Get revenge against his former master.
|
23
|
Find his real parents.
|
24
|
See with his own eyes the ruins of the
ancient empires.
|
25
|
Meet other cultures and other places.
|
26
|
Make sure whatever happened to you do not
happen with others.
|
27
|
To find an ancient and legendary land.
|
28
|
To find an ancient and legendary treasure.
|
29
|
Be the first of your family to travel to the
far lands.
|
30
|
Acquire more wealth than you family ever
had.
|
31
|
Gain power to subjugate everyone who
despised him.
|
32
|
Gain power to earn the respect of who him
admires.
|
33
|
Prove he is not like his family.
|
34
|
Become a famous hero.
|
35
|
Learn the ancient spells he heard about in
legends.
|
36
|
Find his loved one, taken in the night.
|
37
|
Follow the voices in his head.
|
38
|
To forget a love that is not reciprocated.
|
39
|
Gain the respect of his loved one family.
|
40
|
Prevent whatever happened to his family to
happen again.
|
41
|
See the world beyond the vale of his home
town.
|
42
|
Make sure his parents didn't die for noting.
|
43
|
Not wanting to settle down.
|
44
|
Protect the sibling that travels with him.
|
45
|
Taste as many different dishes as he can.
|
46
|
Write down as many legends from different
places as he can.
|
47
|
Write the story of the great deeds of your
peers.
|
48
|
Discover the lost arts of the fallen
empires.
|
49
|
Contact the being from other planes.
|
50
|
Spread his faith or philosophy.
|
51
|
Become the king of his own land.
|
52
|
Be free as he never was.
|
53
|
Live the good life.
|
54
|
Find a way to get rid of a curse.
|
55
|
Find a way to get a loved one back from the
dead.
|
56
|
Get ready for a future terrible fate.
|
57
|
Live the life to the fullest.
|
58
|
Keep the demon living inside of him in
check.
|
59
|
Keep other people away from harm.
|
60
|
Keep his word with the entity that saved his
loved one.
|
61
|
Be known as the bravest warrior in his
realm.
|
62
|
Kill the abominations that roam the land.
|
63
|
Prove his innocence.
|
64
|
Free the Old God from his shackles.
|
65
|
Find inner peace.
|
66
|
Find a safe place to live.
|
67
|
Be an example for his young siblings.
|
68
|
Uncover the ones behind the cult that
destroyed his life.
|
69
|
Get revenge against the former disciple of
his old master.
|
70
|
Convince a former ally of the wrongness in
his ways.
|
71
|
Seek redemption from his past mistakes.
|
72
|
Share what he know with the world.
|
73
|
Make his dreams stop.
|
74
|
Understand the past of the world.
|
75
|
Provide for his family with the treasures he
find.
|
76
|
Keep the traditions of his clan.
|
77
|
Find the way back to his world.
|
78
|
Imprison the spirit he accidently released.
|
79
|
Free the imprisoned spirits of his clan.
|
80
|
Become a renowned treasure hunter.
|
81
|
Learn
the forbidden secrets of ancient sorcery.
|
82
|
Discover
the purpose of the atefact he found.
|
83
|
Find
the path to the sky.
|
84
|
Recover
his memory.
|
85
|
Make
the gods pay for their mistakes.
|
86
|
Overthrow
the one who took his place.
|
87
|
See a
dragon with his own eyes.
|
88
|
Prove
his heritage does not define him.
|
89
|
Fullfil
the vow he took.
|
90
|
Discover
the truth about your weird birth mark.
|
91
|
Escape
the arranged marriege they set up for him.
|
92
|
Start
a new life away from everything.
|
93
|
Find
the person with whom he has been dreaming for years.
|
94
|
Overcome
his limits eveytime he can.
|
95
|
Prevent
his nightmares to become true.
|
96
|
Discover
the location of the ancient library of a past civilization.
|
97
|
Find
other survivors of his alien race.
|
98
|
Open
a portal so his lords can enter this world.
|
99
|
Bring
order to wherever he goes.
|
100
|
Bring
chaos to wherever he goes.
|
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